
The Telwynium: Book Three
A downloadable game for Windows, macOS, and Linux
The Telwynium: Book Three
- The Shadow of Spring -
This is the first part of the third book of The Telwynium Saga! Made in two weeks for Adventure Jam 2023. There's an in-game recap for those that haven't played the others. The second half of this book is planned for late 2023.
The Summer King walks! The fellowship from Willows Dene has been split asunder, each a prisoner in grave, tomb or cell. Each faces their own peril, with only their wits to guide them against merciless brigands, the living dead, shadowfell, and the witches of Targoth.
The Telwynium: Book Three is an early 90s style point and click, with Sierra SCI0 style graphics, but with a fancy new-fangled point 'n click interface.
Made with PowerQuest!
Dave's 2d adventure game toolkit for Unity.
The Third Book of The Telwynium Saga
Check out our other adventures:
How To Play
- When in doubt, look about!
- In this style of game, looking is very important, It's easy to miss things if you're not looking at everything.
- The walkthrough is included in a readme file if you get stuck.
- Left click:
- With the Boot cursor to walk.
- With the Gauntlet cursor to interact. (Talk, Pick-up, Use)
- With the Eye cursor to Examine, and find clues to solve the puzzles.
- On an inventory item to Equip it (or examine with the eye cursor)
- With an inventory item to use it
- Right click:
- To change cursor
- To unequip an inventory item
- C to toggle CRT camera effects
- Q, W and E keys select Walk, Use, LookAt.
- If you're using an *actual* CRT monitor: 'M' toggles native resolutions and F to toggles fullscreen modes.
Credits:
- Dave Lloyd (@DuzzOnDrums) - Story, Code, Art
- Brandon Blume (@BrandonBlume) - Music and SFX
- Barney Cumming (@Powerhoof) - Walking Animation
- Clare Del Beato - Proofreading
- Fonts by Goatmeal
- Some SFX hacked up from old SCI0 games
- Special thanks and inspiration:
- Tom Lloyd - Story sounding board
- Louis Meyer (@LouisDMeyer) - Additional Music in Book One
- The Seadads and Feeding Timers
- Christy Marx & Peter Ledger
- Robert Jordan & Brandon Sanderson
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 4.9 out of 5 stars (18 total ratings) |
Author | Powerhoof |
Genre | Adventure |
Made with | Unity |
Tags | 2D, Dark Fantasy, Fantasy, Medieval, Pixel Art, Point & Click, powerquest, sierra |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Accessibility | Subtitles |
Download
Click download now to get access to the following files:
Comments
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LOVED THIS. Please make more!!!
I LOVE 8-BITS GAMES!
Amazing story, can't wait for the next game. I would gladly read if devs come up with books exploring the lore in more depth btw.
Definitely needs the rest of this chapter - it doesn't hold up to the first two at all as-is. Book 2 is fantastic however and hopefully the full Book 3 will be much more fulfilling
Can't wait for the rest of it.
Looking forward for the 2nd part of the game :
No gamepad support?
Nah, very much a mouse driven game
Wow, was it necessary NOWADAYS using EGA color palette? I love retro pixel style, but EGA????
100% necessary, yes :P
Hahaha, but why? I lived the MSX Era, Hercules screens, the CGA graphics, the EGA, the 16 colors VGA, and then 256 and 16 bit VGA...and EGA was indeed horrible. Why would you choose that style? Do you have any preferences for that? Even dithering looks nasty. :D
Its a pure indulgent nostalgia thing, lots of people love it! I actually prefer it as pixel art than the blurred stuff you get in VGA era games. There's just something about crisp pixels I love. Plus, dithering masks my shoddy gamejam art haha.
VGA era games aren't blurry, though? And since (back then) all monitors are CRT monitors...no pixels would've been sharp and crisp, they would've blurred
Oh yeah, not all VGA games for sure, but a lot of adventures at the time went to scanned and downscaled art, lots of anti-aliased lines. I do love them too of course, but there's something really evocative about the lower pallete stuff I really like as well.
And 90s CRTs were plenty crisp! Especially at 320x200 like most games around then. I think 1024x768 was a pretty common desktop res on CRTs. When people talk about pixel art being designed for blurry monitors or with big scanlines, I think it's more console games on NTSC TVs.
Also, the nostalgia is a cultural thing, rather than an individual experience thing. People that never lived the 80s, or this style, are also nostalgic of it, even tho they never lived it. This is an interesting sociological phenomenon.
Yeah, interesting! I've definitely started enjoying a lot more old movies/music myself even though they're before my time and I never watched/listened as a kid. But something about the style I like, even though it's outdated. So can definitely be an appeal to older styles even when nostalgia isn't a factor
I bet the last book will be about Autumn.
Actually, is there going to be a fourth part? I thought it would be a trilogy, but perhaps the reviewer was wrong. (In fact, I found the review bland and disappointing - the text itself, because I am hopeful about the quality of the game. I decided not to play it until the full release.)
Yeah, this book will have a second part, and there'll be a fourth at some point too. I've been doing an instalment every year so far.
These games are awesome. Read about them on indieretronews and had to try them myself. There's so much personality in the characters, I'm more invested than I'd expected. Now I'm really excited for the next part.
Can't wait for book 4!
Actually I can, I just find it really hard to wait.
Absolutely loved the first 3 books.
I really loved the premise of this one. The initial scene was really fun. I didn't find it too difficult to spot things (save for one item) having become it more familiar with the mechanics. Really enjoyed how you resolved the ending of the last book. The ending of this one was engaging as well. I'm glad you put the effort into those teethy grins. Brought a lot of new personality to Witt. Really funny moments as well. Great entry. Very much on par with the first two and the story keeps getting better.
That was great! Excellent writing, art, animation and music. Original and interesting story and lore. I haven't played the first two games in this series (yet!), but I felt able to piece things together (although, I have to say, I didn't find the recap all that helpful). My only real gripe is that the game was very pixel hunt-y, especially the first part. Still, I made it through without a walkthrough, and the puzzles themselves were solid. The final chapter was also much easier than the first two, but that didn't really matter. Again, fantastic work! I'll definitely check out more from your back catalogue. Looking forward to The Drifter, too!
Thanks, yeah the final chapter is really where the "main" part of the game was going to kick off, so it was just the kind of opening "setting the scene" puzzle for her section really. But I was way overscoped already so didn't have time for more :) Planning to tackle it later this year.
Awesome adventure. The music, the graphics, the puzzles - all top notch.
Wow this made me buy part one now, didn't know it yet. Thx for supporting Mac.
Will you release the trilogy on Steam? Would 100% buy for my collection there.
Current plan is to continue making a book a year, then wrap them all together for a steam release at some point in the distant future after I get The Drifter out ;)
Cool thx. Didn't have The Drifter on my radar yet, looks fantastic, instantly wishlisted :)
Awesome series!
I guess I'd rather wait for the release of the full third part. At least this time you have given a time when to expect it, so I'll keep checking your Twitter from time to time to see if there are any news.
Will the game be updated also here, or will the full version have a separate entry?
Yeah I'll update this version, though I'll make a separate upload for people that have played this part.
Excellent work as usual! I particularly liked the first part with Witt and the camp.
Omg! It's ready I'm excited cos I know it's gonna be great, Good job Powerhoof!
This was so fun! Really enjoyed books 1 and 2 as well. I like the direction this story is taking with book 3